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GPU-support

Overview

Component GPU-support Action
Interpolation ⚠️ Possible, e.g. by using Interpolations.jl)
Electron dist via broadcast
Photon dist via broadcast
Scattering via broadcast of psp
Cuts ⚠️ should be doable
MaxFinder should be doable
Medium integrals could be problematic, but could use interpolation
Proposal ⚠️ only for Uniform, Vegas is more complicated
Sampler ⚠️ with uniform proposal, this is doable (GPUEventGenerators)
Setups ⚠️ cached coordinates could be problematic
Edited by Uwe Hernandez Acosta