GPU-support
Overview
| Component | GPU-support | Action |
|---|---|---|
| Interpolation | Possible, e.g. by using Interpolations.jl) |
|
| Electron dist | via broadcast | |
| Photon dist | via broadcast | |
| Scattering | via broadcast of psp | |
| Cuts | should be doable | |
| MaxFinder | should be doable | |
| Medium | integrals could be problematic, but could use interpolation | |
| Proposal | only for Uniform, Vegas is more complicated | |
| Sampler | with uniform proposal, this is doable (GPUEventGenerators) | |
| Setups | cached coordinates could be problematic |
Edited by Uwe Hernandez Acosta